Gaming Machines - UK - June 2008
Gaming Machines - UK - June 2008

The UK’s gaming machines industry is unique in the number of leisure sectors in which it has a stake: as well as in dedicated amusement arcades, slots are played everywhere from pubs, clubs and casinos to bingo halls, betting shops and leisure centres. But the sector is also unique in being restricted by law in the numbers of machines each of these venues can accommodate, and the prices consumers ...

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Overview

Overview

This report provides in-depth analysis and insight supported by a range of data. At the same time, introductory and top-level content is provided to give you an overview of the issues covered.

Insights and Opportunities
Market in Brief
Fast Forward Trends

Market

Market

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Issues in the Market
Internal Market Environment
Broader Market Environment
Competitive Context
Strengths and Weaknesses in the Market
Market Size and Forecast
Segment Performance

Brand/Company

Brand/Company

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Who’s Innovating?
Companies and Products

Data

Data

Reports provide appendices of data to support the research and insight produced. Our tables of data are easily manipulated and downloadable to support your research needs and covers factors from consumer attitudes to market forecasts.

Appendix: Broader Market Environment
Appendix: Who Plays Gaming Machines?
Appendix: Frequency of Playing Gaming Machines
Appendix: Attitudes Towards Gaming Machines
Appendix: Gaming Machines Target Groups

Other

Who Plays Gaming Machines?
Frequency of Playing Gaming Machines
Attitudes Towards Gaming Machines
Gaming Machines Target Groups