In-home Entertainment Retailing - UK - September 2000
Subscriptions to digital TV and access to the Internet are
expected to exceed 20% of households by the end of 2000.
How will the market adapt to the new era of Internet and digital
broadcasting?
With the number of 25-34 year olds declining markedly, will sales
of in-home entertainment products similarly fall?
Over the last 2-3 years the market for sound and vision products
has been on the threshold of several key technological
developments. New mediums such as DVD have begun to take off and a
new generation of 128-bit super games consoles are being
introduced. Furthermore, the Internet offers boundless
possibilities for the home entertainment business. In light of
these developments and in spite of an ageing population, will the
£4 billion retail industry be able to match the 26% sales
growth achieved over the last five years?
Subscriptions to digital TV and access to the Internet are
expected to exceed 20% of households by the end of 2000.
How will the market adapt to the new era of Internet and digital
broadcasting?
With the number of 25-34 year olds declining markedly, will sales
of in-home entertainment products similarly fall?
Over the last 2-3 years the market for sound and vision products
has been on the threshold of several key technological
developments. New mediums such as DVD have begun to take off and a
new generation of 128-bit super games consoles are being
introduced. Furthermore, the Internet offers boundless
possibilities for the home entertainment business. In light of
these developments and in spite of an ageing population, will the
£4 billion retail industry be able to match the 26% sales
growth achieved over the last five years?
The role of the traditional high street music, video and video
games retailer seems set to change. The Internet is certainly
providing a new channel of distribution by which consumers can
purchase and many traditional retailers are now turning to this
medium. Consumer expenditure is expected to grow at a very high
rate over the next few years but will that be mirrored in spending
on new online or interactive services? Will supermarkets also pose
a threat to the presently dominant traditional retailers as they
increase their market share of sales? In-Home Entertainment
Retailing looks at how this very dynamic retail market for
pre-recorded music; pre-recorded and blank videos; computer and
video games is structured and how it and the British consumer's
spending on it will develop in the future.
Other Mintel reports of relevance include:
- Special Report, Home Shopping, 2000
- Video, Computer and Internet Games, Leisure Intelligence,
September 2000
- Records, Tapes and CDs, Leisure Intelligence, July 2000
- Non-foods in Grocery Multiples, Retail Intelligence, April
2000
- Satellite and Cable Television, Leisure Intelligence, November
1999
- Online Shopping, Retail Intelligence, July 1999
- Audio-Visual Retailing, Retail Intelligence, May 1999
- In-Home Interactive Media, Leisure Intelligence, February
1999
Many leisure activities that can be done away from the home can now be done in it: usually faster, much of it the same quality with people spending lots of money in the process.